I received the Ph.D. and M.Sc. degrees in 2016 and 2013, respectively, both from the Graduate School of Information Sciences, Tohoku University, Sendai, Japan. Currently, I work as an Assistant Professor at the Research Institute of Electrical Communication (RIEC), Tohoku University.

My research on acoustic information science lies at the intersection of theoretical acoustics, array signal processing, human perception, and computational neuroscience. My research focuses on challenges that arise when aiming at the flexible, computationally efficient analysis of auditory scenes, their transmission, and their synthesis with high levels of realism and naturalness. I formulate and design methods for the recording, processing, and reproduction of acoustic environments. Such methods are required, for instance, in machines that yearn to equal the performance of human perception for acoustic environment recognition, in acoustically-transparent devices for hearing aid, in three-dimensional audio installations oriented to large audiences, and in personal audio systems for virtual and augmented reality.

In 2017, I started the research project “Perceptual Constancy in Spatial Hearing”. This research aims at contributing to the emergence of future cognitive-based audio processing methods for acoustic environment recognition. To achieve this, patterns of invariability are being identified along databases of morphological and acoustical descriptors of the listeners' external anatomy. In addition, mathematical correspondences between the topological index of invariability and the statistical index of connectivity in the auditory brain are being established.

I am seeking opportunities for interdisciplinary collaboration towards the synergic integration of hearing and other modes of perception (e.g., vision and touch). Such integration aims at the devising of a comprehensive framework for multimodal information processing. This framework will enable the creation of multimodal perception systems for robots, human-computer interaction, enhanced hearing aids, immersive environments, and telepresence applications.